Chat Audio Preview
Overview
The LMChatAudioPreview is used to display and control audio previews within chat messages. It extends the functionality of LMChatVoiceNotePreview by adding a thumbnail image, title, and more detailed UI elements for audio playback.
File Location:
LMChatAudioPreview.swift
UI Components
containerView: An LMView that serves as the main container.thumbnailImage: An LMImageView displaying the audio thumbnail.headphoneContainerView: An LMView containing the headphone icon and duration label.headphoneImage: An LMImageView showing an audio icon.durationLbl: An LMLabelView displaying the current playback time or total duration.playPauseButton: An LMImageView that toggles between play and pause.slider: AUISliderfor seeking through the audio.titleLabel: An LMLabel showing the audio file name.
Methods
didTapPlayPauseButton(): Handles play/pause button taps.didSeekPlayer(slider:event:): Manages slider value changes for seeking.configure(with:delegate:index:): Configures the view with audio data.updateSeekerValue(with:for:): Updates the slider position during playback.resetView(): Resets the view to its initial state.convertSecondsToFormattedTime(seconds:): Converts seconds to a formatted time string.
Customization
CustomChatAudioPreview.swift
class CustomChatAudioPreview: LMChatAudioPreview {
override func setupViews() {
super.setupViews()
// Add custom view setup here
}
override func configure(with data: LMChatAudioContentModel, delegate: LMChatAudioProtocol?, index: IndexPath) {
super.configure(with: data, delegate: delegate, index: index)
// Add custom configuration logic here
}
}
AppDelegate.swift
func application(_ application: UIApplication, willFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool {
// Register custom audio preview class if needed
LMUIComponents.shared.audioPreview = CustomChatAudioPreview.self
// ...
return true
}